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CREATE_OBJ ​

CREATE_OBJ creates a new instance of a certain class in a certain model. The model must be loaded.

Syntax ​

leo-grammar
CC "Core" CREATE_OBJ modelid:intValue classid:intValue objname:strValue .
#-->RESULT ecode:intValue objid:idValue
CC "Core" CREATE_OBJ modelid:intValue classid:intValue objname:strValue .
#-->RESULT ecode:intValue objid:idValue

Parameters ​

  • modelid (idValue) - the ID of the model in which the object should be created
  • classid (intValue) - he ID of the class of which an instance should be created
  • objname (strValue) - the name of the instance

Returns ​

  • ecode (intValue) - Contains the error code or is 0 in case of success.
  • objid (idValue) - the ID of the new object.

Details ​

See Also ​

Examples ​

asc
# get the modelid of the current model
SEND "GET_ACTIVE_MODEL" to:"Modeling" answer:modelid
IF (modelid = "") {
    CC "AdoScript" ERRORBOX "Open a new model first!"
    EXIT
}

# get the id of class "Aktivität"
CC "Core" GET_CLASS_ID classname:"Aktivität"

# create the object
CC "Core" CREATE_OBJ modelid:(VAL modelid) classid:(classid) objname:"A new activity"
IF (ecode != 0) {
    CC "AdoScript" ERRORBOX ("The object could not be created. \n"+
                             "Maybe one with the same name already exists?")
}

# this has to be called to update the modeling window
CC "Modeling" REBUILD_DRAWING_AREA
# get the modelid of the current model
SEND "GET_ACTIVE_MODEL" to:"Modeling" answer:modelid
IF (modelid = "") {
    CC "AdoScript" ERRORBOX "Open a new model first!"
    EXIT
}

# get the id of class "Aktivität"
CC "Core" GET_CLASS_ID classname:"Aktivität"

# create the object
CC "Core" CREATE_OBJ modelid:(VAL modelid) classid:(classid) objname:"A new activity"
IF (ecode != 0) {
    CC "AdoScript" ERRORBOX ("The object could not be created. \n"+
                             "Maybe one with the same name already exists?")
}

# this has to be called to update the modeling window
CC "Modeling" REBUILD_DRAWING_AREA

Open a new model and execute the script. The script ascertains the ID of the class "Aktivität" and the ID of the active model. With these IDs it creates a new instance.

asc
CC "Modeling" GET_ACT_MODEL
SET classname:"Aktivität"  # name of the class of which objects are created here
SET n:999                  # number of objects to create
SET m:(INT(sqrt(n)))
CC "Core" GET_CLASS_ID classname:(classname)
SET newobjs:(array(0))
FOR i from:0 to:(n - 1) {
    CC "Core" CREATE_OBJ modelid:(modelid) classid:(classid)
            objname:(classname + STR i)
    SET dummy:(aappend(newobjs, objid))
    CC "Application" SET_STATUS ("Objekt erzeugt: " + STR (i + 1) + "/" + STR n)
}
CC "Modeling" REBUILD_DRAWING_AREA
FOR i from:0 to:(n - 1) {
    SET x:(2cm + (i - FLOOR(i / m) ** m) ** 4cm)
    SET y:(2cm + FLOOR(i / m) ** 4cm)
    CC "Modeling" SET_OBJ_POS objid:(newobjs[i]) x:(x) y:(y)
    CC "Application" SET_STATUS ("Objekt positioniert: " +
            STR (i + 1) + "/" + STR n)
}
CC "Modeling" GET_ACT_MODEL
SET classname:"Aktivität"  # name of the class of which objects are created here
SET n:999                  # number of objects to create
SET m:(INT(sqrt(n)))
CC "Core" GET_CLASS_ID classname:(classname)
SET newobjs:(array(0))
FOR i from:0 to:(n - 1) {
    CC "Core" CREATE_OBJ modelid:(modelid) classid:(classid)
            objname:(classname + STR i)
    SET dummy:(aappend(newobjs, objid))
    CC "Application" SET_STATUS ("Objekt erzeugt: " + STR (i + 1) + "/" + STR n)
}
CC "Modeling" REBUILD_DRAWING_AREA
FOR i from:0 to:(n - 1) {
    SET x:(2cm + (i - FLOOR(i / m) ** m) ** 4cm)
    SET y:(2cm + FLOOR(i / m) ** 4cm)
    CC "Modeling" SET_OBJ_POS objid:(newobjs[i]) x:(x) y:(y)
    CC "Application" SET_STATUS ("Objekt positioniert: " +
            STR (i + 1) + "/" + STR n)
}

Versions and Changes ​

Available since ADOxx 1.3